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Thursday, June 30, 2016

Knight Custom 'Mech Preview & Lore

KNIGHT KNI-06J Battlemech Lore and Loadout 


The KNI-06J Knight Battlemech was first conceived in December 3050 as a counter to the ever growing threat of the Clan invasion. The ‘Mech design and concept was designed in the heart of the Draconis Combine, Luthien, at the famous Luthien Armor Works. The design was meant to play off of the success of the Star League’s now all but extinct Black Knight design, taking cues from the Black Knight’s energy heavy primary loadout. The technicians finally settled on the Knight’s namesake not just in honor of the design’s predecessor, but also the AC/5’s location on the Right Arm, that resembled a Lance used by the knights of old. 


A prototype of the Mech was first built and underwent combat trials piloted by the legendary Albert Benton later in May of 3051. In lieu of the Chassis’ successful combat tests, the design would see limited production and first see the heat of live battle in the year of 3052, against the onslaughts of Clan Ghost Bear, and in the defense of DCMS space from Inner Sphere factions, specifically the Lyran Commonwealth, the Federated Suns, and on the small border dividing House Kurita and House Marik. 


The design saw use throughout the remainder of the Clan invasion, and would see other other variants that would play on the ‘Mech’s strengths later in the wake of the Word of Blake’s Jihad. By this time, the chassis would see limited use throughout other factions in the Inner Sphere due to battlefield salvage, and later on production by other Inner Sphere factions. 


This would give yield to the alternate modified variants of the D6 including the KNI-06D a variant made and produced by the Lyran Commonwealth, the -06S, a Marik variant, and finally, the -78T produced by the Federated Suns. 


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Knight KNI-D6    Loadout 6/30/16

Class - Assault 

Tech level - 3050, Clan Invasion 

Faction: House Kurita, Inner Sphere 


**Note 1: Based off of the Stock AS7-D. Armor values identical to this ‘Mech** 

**Note 2: Design's loadout follows Standard BT naming conventions. RA stands for Right Arm, LL stands for Left Leg, and RT stands for Right Torso, and so on and so forth.** 

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Armaments Loc. Ammo    |  Equipment Loc. Notes

AC/5           RA 2 Tons      |   XL 370 CT Top Speed: 

4 MPL         LT     N/A       | 59.92 KPH

                   RT                 |  Double HS Eng. Total: 4 HS

2 ML           LA    N/A       |                                     2 HS

2 ERLL.      LT     N/A       |                                     2 HS

AMS           RT 1 Ton        |

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With the meat of the post out of the way, here is the rough copy of the Knight Battlemech as it stands as of now. I should have the final version inked by the end of the month, but I will shoot for the end of next week.



That's all for now, if You'd like to see the finished copy, hit up the email subscription form on the side of this page. It'd help me out alot.

Stay safe out there, and we'll see you in the next one.

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