Total Pageviews
Thursday, February 23, 2017
Project Atlas - Part V
Saturday, December 3, 2016
Mechwarrior 5 - Confirmed!
The year is 3015.
Humanity has expanded to the stars, colonizing a vast region of space known as the Inner Sphere. Where the Star League once ruled in relative stability, generations of countless wars, alliances, and betrayals have divided the Inner Sphere into five distinct Successor States. These states, also known as the Great Houses, have fought and quarreled for centuries over the remnants of the Star League and control of the Inner Sphere. They are now in the midst of a Third Succession War, one which has been raging for almost 150 years.
While the battlefields of the Inner Sphere burn with an array of devastating weaponry, none is more formidable than the BattleMech. These immense fighting machines, piloted by elite fighters known as MechWarriors, dominate the wars of the future with enough firepower to annihilate entire cities.
In MechWarrior 5: Mercenaries you will adopt the role of a rookie MechWarrior pilot thrust into combat as the Third Succession War continues to fracture the Inner Sphere. Take contracts from the factions of your choosing and engage in tactical, first-person, PvE ‘Mech combat through an immersive, career-based Mercenary campaign driven by player choice. Victory, prestige, and profit will not only require skill on the battlefield, but in the acquisition, maintenance, and enhancement of your BattleMechs.
Set for release in 2018, MechWarrior 5: Mercenaries is under development by a dedicated development team at Piranha Games. MechWarrior Online, Piranha’s existing F2P multiplayer-focused tactical ‘Mech combat game, will continue its ongoing live development by the MWO team at Piranha.
Monday, October 31, 2016
Project Atlas - Project IV
Thursday, September 22, 2016
Project Atlas -PtIII
Sunday, September 11, 2016
RG GPo1 Over view
Sunday, August 28, 2016
Project atlas - Posability Pt.1
Monday, August 22, 2016
Battletech - 2nd Sword of Light Company
Thursday, August 18, 2016
New Battletech fanservice available!!
Friday, August 12, 2016
Project Atlas - PTII
Sunday, July 31, 2016
MG GM/Project Atlas - Begin!
Thursday, June 30, 2016
Knight Custom 'Mech Preview & Lore
KNIGHT KNI-06J Battlemech Lore and Loadout
The KNI-06J Knight Battlemech was first conceived in December 3050 as a counter to the ever growing threat of the Clan invasion. The ‘Mech design and concept was designed in the heart of the Draconis Combine, Luthien, at the famous Luthien Armor Works. The design was meant to play off of the success of the Star League’s now all but extinct Black Knight design, taking cues from the Black Knight’s energy heavy primary loadout. The technicians finally settled on the Knight’s namesake not just in honor of the design’s predecessor, but also the AC/5’s location on the Right Arm, that resembled a Lance used by the knights of old.
A prototype of the Mech was first built and underwent combat trials piloted by the legendary Albert Benton later in May of 3051. In lieu of the Chassis’ successful combat tests, the design would see limited production and first see the heat of live battle in the year of 3052, against the onslaughts of Clan Ghost Bear, and in the defense of DCMS space from Inner Sphere factions, specifically the Lyran Commonwealth, the Federated Suns, and on the small border dividing House Kurita and House Marik.
The design saw use throughout the remainder of the Clan invasion, and would see other other variants that would play on the ‘Mech’s strengths later in the wake of the Word of Blake’s Jihad. By this time, the chassis would see limited use throughout other factions in the Inner Sphere due to battlefield salvage, and later on production by other Inner Sphere factions.
This would give yield to the alternate modified variants of the D6 including the KNI-06D a variant made and produced by the Lyran Commonwealth, the -06S, a Marik variant, and finally, the -78T produced by the Federated Suns.
-----
Knight KNI-D6 Loadout 6/30/16
Class - Assault
Tech level - 3050, Clan Invasion
Faction: House Kurita, Inner Sphere
**Note 1: Based off of the Stock AS7-D. Armor values identical to this ‘Mech**
**Note 2: Design's loadout follows Standard BT naming conventions. RA stands for Right Arm, LL stands for Left Leg, and RT stands for Right Torso, and so on and so forth.**
-----
Armaments Loc. Ammo | Equipment Loc. Notes
AC/5 RA 2 Tons | XL 370 CT Top Speed:
4 MPL LT N/A | 59.92 KPH
RT | Double HS Eng. Total: 4 HS
2 ML LA N/A | 2 HS
2 ERLL. LT N/A | 2 HS
AMS RT 1 Ton |
-----


























































